
- Rainbow island private server files how to#
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You can specify what script is getting executed between the quotation marks. Runs a script when a player connects with unsigned data. OnUnsignedData = "kick (_this select 0)" Runs a script when two or more players connect. Sets the amount of maximum players on your server. Sets the interval between your MOTD messages(in seconds). Use "#login password-admin" in chat to become an admin.
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Password to identify yourself as an admin ingame. OnDifferentData = "" // data with a valid signature, but different version than the one present on server detectedĭifficulty = "veteran" // change this for other difficulty settings, regular, expert is valid OnHackedData = "kick (_this select 0)" //"ban (_this select 0)" // tampering of the signature detected OnUnsignedData = "kick (_this select 0)" // unsigned data detected Possible values are "none" (default),"short","full".īattlEye = 1 // Server to use BattlEye system TimeStampFormat = "short" // Set the timestamp format used on each report line in server-side RPT file. Persistent = 1 // If 1, missions still run on even after the last player disconnected. VonCodecQuality = 10 // Quality from 1 to 10 VoteThreshold = 2 // 33% or more players need to vote for something, for example an admin or a new map, to become effectiveĭisableVoN = 0 // If set to 1, Voice over Net will not be available VoteMissionPlayers = 1 // Tells the server how many people must connect so that it displays the mission selection screen. RequiredBuild = 96584 // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect If set to 1, player has to use exactly the same -mod= startup parameter as the server. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed).ĮqualModRequired = 0 // Outdated. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. KickDuplicate = 1 // Each ArmA version has its own ID. Civilians and watchers, beholder, bystanders and so on also count as player. MaxPlayers = 22 // Maximum amount of players. MotdInterval = 5 // Time interval (in seconds) between each message

Empty messages "" will not be displayed at all but are only for increasing the interval It can be several lines, separated by comma WELCOME MESSAGE ("Willkommen auf unserem Server! | Welcome on these server!") LogFile = "server_console.log" // Tells ArmA-server where the logfile should go and what it should be called ReportingIP = "" // For Arma2: Operation Arrowhead When you're in Arma MP and connected to the server, type '#login xyz' PasswordAdmin = "icwwa5dv" // Password to become server admin. Password = "" // Password for joining, eg connecting to the server

hostname = "DayZ - DE 1234 (v1.7.2.6/build 96xxx) " // The name of the server that shall be displayed in the public server list
Rainbow island private server files how to#
This article will show you how to configure your DayZ server.
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Both image types can be exported from the server grid editor.Rent your own prepaid DayZ server for PC, PS4 or Xbox today at

The cell images need to be named “CellImg_0-0.jpg” (replacing the 0-0 with the respective coordinates in the grid), and the main image needs to be named MapImg.jpg. There are two types of images: “Cell” images, one for each server in the grid, and one big image that contains the whole map. These map images will determine the graphics shown in the spawn selection screen and on other in-game maps. The Server Grid Editor also lets you export images of the map. To get the in game map simply use the same tool and export the 2 map files listed below and follow the below instructions. You can drag islands around to get them where you like and also drag islands from the column on the rightĤ-once you get what you want simply save the file and upload it to your server. json file )Ģ-start ServerGridEditor and open project, when asked for file open the file you downloaded from your server listed aboveģ-it will open 4 squares which is 4 servers, the top left should be the 1x1 if you have more then you can edit more.
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Once installed follow the next set of stepsġ-download the server configuration from your server ( it will be saved on your pc as a. I'll post what i did here the best i can. Ok so far i have had success making a custom map on our server.
